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View Profile AntifreezeDesign

37 Game Reviews

8 w/ Responses

Great

Very cool, except that I got stuck trying to do the basic Rect, Tri, Circle tuorial (level 2?). My circle was outside the bounds of the starting box, and when I tried to click it, it kept highlighting the rect, even though the rect was no where close. ?

Polished

Nice overall game, good look, good music. I'd love to see something "else" happen, maybe in version 2.0. Maybe some physics make the disconnected pieces fall off, or it reveals a "secret" surprise behind the bush, or there are other bugs to avoid. (I played to the 2nd or 3rd level only) I think this would be a really strong game if it were aimed more toward a kid (3-7) audience than a casual gamer audience. It's too hard to be fun for tykes, but a bit too simple to keep gamers around for more than a few rounds. I think it'd make a good "activity", almost like a hidden object style game, where speed isn't the crux of the challenge.

not that engaged, but fun arcade play

I liked the arcade style play, but I'm not fond of the "different gun for different object" type of challenge. It's challenging, but not in a way that I find that enjoyable.

ChromeShark responds:

I personally like games that require different weapons for different obstacles, I think it adds a bit more strategy than the common 'shoot everything that moves' style. Each to his own though, I appreciate your review.

could be more Wall Street-ish

I can see how you could come up with more advanced profit-loss ideas, like more of a "I'm buying", "I'm selling" feel. It would be more fun for me if you then made a higher profit from selling when the ball was high on the screen, and vice versa. Maybe you incorporated that, but it was difficult to tell.

chocolatechang responds:

actually it was much simpler... the profits gave you 30 points.. while hitting losses gave you -50.

sweet

loved it.

kinda fun

Pretty fun. I got bored after a bit, though.

hmmmm

Reminded me of all the things in meatspace I need to wipe.

Male

Joined on 10/5/08

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