Polished
Nice overall game, good look, good music. I'd love to see something "else" happen, maybe in version 2.0. Maybe some physics make the disconnected pieces fall off, or it reveals a "secret" surprise behind the bush, or there are other bugs to avoid. (I played to the 2nd or 3rd level only) I think this would be a really strong game if it were aimed more toward a kid (3-7) audience than a casual gamer audience. It's too hard to be fun for tykes, but a bit too simple to keep gamers around for more than a few rounds. I think it'd make a good "activity", almost like a hidden object style game, where speed isn't the crux of the challenge.